[BUG] Return null for singlePlayer server when not single player
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@@ -72,6 +72,9 @@ public class BridgedMinecraft {
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@Nullable
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@Nullable
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public BridgedIntegratedServer getSinglePlayerServer() {
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public BridgedIntegratedServer getSinglePlayerServer() {
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if (internal.getSingleplayerServer() == null)
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return null;
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return BridgedIntegratedServer.of(internal.getSingleplayerServer());
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return BridgedIntegratedServer.of(internal.getSingleplayerServer());
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}
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}
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