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@@ -1,6 +1,32 @@
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--- a/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
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+++ b/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
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@@ -218,7 +218,7 @@
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@@ -37,7 +37,6 @@
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/**
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* @author HypherionSA
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*/
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-@SuppressWarnings("deprecation")
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@Deprecated(forRemoval = true, since = "2.1.3")
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public class CraterConfigScreen extends Screen {
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public static final float SCROLLBAR_BOTTOM_COLOR = .5f;
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@@ -180,7 +179,7 @@
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@Override
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public void render(@NotNull GuiGraphics matrices, int mouseX, int mouseY, float delta) {
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- /*overlayBackground(matrices.pose(), TOP, height - BOTTOM, 32);
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+ overlayBackground(matrices.pose(), TOP, height - BOTTOM, 32);
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renderScrollBar();
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matrices.pose().pushPose();
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@@ -199,7 +198,7 @@
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option.render(minecraft, font, 40, y, width - 80, height1, matrices, mouseX, mouseY, delta);
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renderConfigTooltip(matrices, font, mouseX, mouseY, 40, y, font.width(option.text), height1, option.text.getString(), option.getLangKeys().toArray(new String[0]));
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y += height1;
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- }*/
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+ }
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}
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private void renderScrollBar() {
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@@ -219,7 +218,7 @@
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//RenderSystem.disableTexture();
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Tesselator tesselator = Tesselator.getInstance();
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BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
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@@ -9,7 +35,7 @@
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buffer.addVertex(scrollbarPositionMinX, maxY, 0.0f).setColor(0, 0, 0, 255);
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buffer.addVertex(scrollbarPositionMaxX, maxY, 0.0f).setColor(0, 0, 0, 255);
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@@ -233,8 +233,8 @@
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@@ -234,8 +233,8 @@
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buffer.addVertex((scrollbarPositionMaxX - 1), (minY + height - 1), 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
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buffer.addVertex((scrollbarPositionMaxX - 1), minY, 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
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buffer.addVertex(scrollbarPositionMinX, minY, 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
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@@ -20,7 +46,7 @@
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//RenderSystem.enableTexture();
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}
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}
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@@ -242,10 +242,10 @@
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@@ -243,10 +242,10 @@
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private void renderShadow(PoseStack matrices) {
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Tesselator tesselator = Tesselator.getInstance();
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BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
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@@ -34,7 +60,7 @@
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Matrix4f matrix = matrices.last().pose();
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buffer.addVertex(matrix, 0, TOP + 4, 0.0F).setUv(0, 1).setColor(0, 0, 0, 0);
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buffer.addVertex(matrix, width, TOP + 4, 0.0F).setUv(1, 1).setColor(0, 0, 0, 0);
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@@ -255,9 +255,9 @@
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@@ -256,9 +255,9 @@
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buffer.addVertex(matrix, width, height - BOTTOM, 0.0F).setUv(1, 1).setColor(0, 0, 0, 185);
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buffer.addVertex(matrix, width, height - BOTTOM - 4, 0.0F).setUv(1, 0).setColor(0, 0, 0, 0);
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buffer.addVertex(matrix, 0, height - BOTTOM - 4, 0.0F).setUv(0, 0).setColor(0, 0, 0, 0);
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@@ -46,15 +72,16 @@
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}
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protected void overlayBackground(PoseStack matrices, int h1, int h2, int color) {
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@@ -267,14 +267,14 @@
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@@ -268,14 +267,14 @@
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protected void overlayBackground(Matrix4f matrix, int minX, int minY, int maxX, int maxY, int red, int green, int blue, int startAlpha, int endAlpha) {
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Tesselator tesselator = Tesselator.getInstance();
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BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
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- //RenderSystem.setShader(GameRenderer::getPositionTexColorShader);
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- //RenderSystem.setShaderTexture(0, Screen.MENU_BACKGROUND);
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- //RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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+ RenderSystem.setShader(GameRenderer::getPositionTexColorShader);
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+ RenderSystem.setShaderTexture(0, Screen.MENU_BACKGROUND);
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RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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+ RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
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buffer.addVertex(matrix, minX, maxY, 0.0F).setUv(minX / 32.0F, maxY / 32.0F).setColor(red, green, blue, endAlpha);
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buffer.addVertex(matrix, maxX, maxY, 0.0F).setUv(maxX / 32.0F, maxY / 32.0F).setColor(red, green, blue, endAlpha);
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buffer.addVertex(matrix, maxX, minY, 0.0F).setUv(maxX / 32.0F, minY / 32.0F).setColor(red, green, blue, startAlpha);
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@@ -64,3 +91,12 @@
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}
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public int scrollHeight() {
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@@ -385,7 +384,7 @@
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for (String desc : description) {
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list.add(Component.translatable(desc));
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}
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- //stack.renderComponentTooltip(font, list, mouseX, mouseY);
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+ stack.renderComponentTooltip(font, list, mouseX, mouseY);
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}
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}
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}
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