[DEV] New Cloth Config GUIs, new nojang apis, and bug fixes

This commit is contained in:
2025-01-14 17:14:57 +02:00
parent 864baeb6c5
commit 8a46899769
290 changed files with 6213 additions and 459 deletions

View File

@@ -0,0 +1,11 @@
--- a/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/ClothConfigScreenBuilder.java
+++ b/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/ClothConfigScreenBuilder.java
@@ -390,7 +390,7 @@
config.saveConfig(config);
Files.deleteIfExists(backupPath);
} catch (Exception e) {
- Minecraft.getInstance().getToastManager().addToast(
+ Minecraft.getInstance().getToasts().addToast(
new SystemToast(
SystemToast.SystemToastId.PACK_LOAD_FAILURE,
Component.literal("Failed To Save Config"),

View File

@@ -1,6 +1,6 @@
--- a/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
+++ b/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
@@ -217,7 +217,7 @@
@@ -218,7 +218,7 @@
//RenderSystem.disableTexture();
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_COLOR);
@@ -9,7 +9,7 @@
buffer.addVertex(scrollbarPositionMinX, maxY, 0.0f).setColor(0, 0, 0, 255);
buffer.addVertex(scrollbarPositionMaxX, maxY, 0.0f).setColor(0, 0, 0, 255);
@@ -244,7 +244,7 @@
@@ -245,7 +245,7 @@
RenderSystem.enableBlend();
RenderSystem.blendFuncSeparate(770, 771, 0, 1);
//RenderSystem.disableTexture();
@@ -18,7 +18,7 @@
Matrix4f matrix = matrices.last().pose();
buffer.addVertex(matrix, 0, TOP + 4, 0.0F).setUv(0, 1).setColor(0, 0, 0, 0);
buffer.addVertex(matrix, width, TOP + 4, 0.0F).setUv(1, 1).setColor(0, 0, 0, 0);
@@ -266,7 +266,7 @@
@@ -267,7 +267,7 @@
protected void overlayBackground(Matrix4f matrix, int minX, int minY, int maxX, int maxY, int red, int green, int blue, int startAlpha, int endAlpha) {
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);