[no-orbit] [DEV] Fix some jenkins configs

This commit is contained in:
fdd-orbit
2024-06-09 15:49:42 +00:00
parent 2ba24a0feb
commit 9855e53204
54 changed files with 166 additions and 166 deletions

View File

@@ -1,11 +1,11 @@
--- a/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
+++ b/Common/src/main/java/com/hypherionmc/craterlib/client/gui/config/CraterConfigScreen.java
@@ -269,7 +269,7 @@
@@ -267,7 +267,7 @@
Tesselator tesselator = Tesselator.getInstance();
BufferBuilder buffer = tesselator.getBuilder();
BufferBuilder buffer = tesselator.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
RenderSystem.setShader(GameRenderer::getPositionTexColorShader);
- RenderSystem.setShaderTexture(0, Screen.MENU_BACKGROUND);
+ RenderSystem.setShaderTexture(0, Screen.BACKGROUND_LOCATION);
RenderSystem.setShaderColor(1.0f, 1.0f, 1.0f, 1.0f);
buffer.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.POSITION_TEX_COLOR);
buffer.vertex(matrix, minX, maxY, 0.0F).uv(minX / 32.0F, maxY / 32.0F).color(red, green, blue, endAlpha).endVertex();
buffer.addVertex(matrix, minX, maxY, 0.0F).setUv(minX / 32.0F, maxY / 32.0F).setColor(red, green, blue, endAlpha);
buffer.addVertex(matrix, maxX, maxY, 0.0F).setUv(maxX / 32.0F, maxY / 32.0F).setColor(red, green, blue, endAlpha);