[DEV] Backport Fixes from DEV branch

- BUG - Server being pinged constantly during direct connect or lan
- BUG - Single Player Nojang Server not returning null in multiplayer
- FEAT - Way to check if login/logout event was sent from vanish
This commit is contained in:
2024-07-05 21:06:03 +02:00
parent ce6ee95256
commit a0dcfe501a
55 changed files with 209 additions and 122 deletions

View File

@@ -4,6 +4,7 @@ import com.hypherionmc.craterlib.core.event.CraterEvent;
import com.hypherionmc.craterlib.nojang.world.entity.player.BridgedPlayer;
import lombok.Getter;
import lombok.RequiredArgsConstructor;
import lombok.Setter;
@RequiredArgsConstructor
@Getter
@@ -11,18 +12,32 @@ public class CraterPlayerEvent extends CraterEvent {
private final BridgedPlayer player;
@Getter
public static class PlayerLoggedIn extends CraterPlayerEvent {
private final boolean isFromVanish;
public PlayerLoggedIn(BridgedPlayer player) {
this(player, false);
}
public PlayerLoggedIn(BridgedPlayer player, boolean isFromVanish) {
super(player);
this.isFromVanish = false;
}
}
@Getter @Setter
public static class PlayerLoggedOut extends CraterPlayerEvent {
private final boolean isFromVanish;
public PlayerLoggedOut(BridgedPlayer player) {
this(player, false);
}
public PlayerLoggedOut(BridgedPlayer player, boolean isFromVanish) {
super(player);
this.isFromVanish = false;
}
}