[DEV] Backport Fixes from DEV branch

- BUG - Server being pinged constantly during direct connect or lan
- BUG - Single Player Nojang Server not returning null in multiplayer
- FEAT - Way to check if login/logout event was sent from vanish
This commit is contained in:
2024-07-05 21:06:03 +02:00
parent ce6ee95256
commit a0dcfe501a
55 changed files with 209 additions and 122 deletions

View File

@@ -15,9 +15,9 @@ public class Vanish {
@SubscribeEvent
public void vanishevent(PlayerVanishEvent event) {
if (event.isVanished()) {
CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedOut(BridgedPlayer.of(event.getEntity())));
CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedOut(BridgedPlayer.of(event.getEntity()), true));
} else {
CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedIn(BridgedPlayer.of(event.getEntity())));
CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedIn(BridgedPlayer.of(event.getEntity()), true));
}
}