[DEV] Backport Fixes from DEV branch
- BUG - Server being pinged constantly during direct connect or lan - BUG - Single Player Nojang Server not returning null in multiplayer - FEAT - Way to check if login/logout event was sent from vanish
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@@ -18,9 +18,9 @@
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- @SubscribeEvent
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- public void vanishevent(PlayerVanishEvent event) {
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- if (event.isVanished()) {
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- CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedOut(BridgedPlayer.of(event.getEntity())));
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- CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedOut(BridgedPlayer.of(event.getEntity()), true));
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- } else {
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- CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedIn(BridgedPlayer.of(event.getEntity())));
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- CraterEventBus.INSTANCE.postEvent(new CraterPlayerEvent.PlayerLoggedIn(BridgedPlayer.of(event.getEntity()), true));
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- }
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- }
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-
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