[PORT] Update for 25w06a

This commit is contained in:
2025-02-11 17:44:54 +02:00
parent 3986f08540
commit f33363fc2d
8 changed files with 17 additions and 17 deletions

View File

@@ -53,6 +53,6 @@ public class CraterCommandEvent extends CraterEvent {
}
public Component getMessage() {
return ChatUtils.mojangToAdventure(ComponentArgument.getComponent(parseResults.getContext().build(parseResults.getReader().getString()), "message"));
return ChatUtils.mojangToAdventure(ComponentArgument.getRawComponent(parseResults.getContext().build(parseResults.getReader().getString()), "message"));
}
}

View File

@@ -233,7 +233,7 @@ public class CraterConfigScreen extends Screen {
buffer.addVertex((scrollbarPositionMaxX - 1), (minY + height - 1), 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
buffer.addVertex((scrollbarPositionMaxX - 1), minY, 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
buffer.addVertex(scrollbarPositionMinX, minY, 0.0f).setColor(SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, SCROLLBAR_TOP_COLOR, 1);
BufferUploader.drawWithShader(buffer.buildOrThrow());
//BufferUploader.drawWithShader(buffer.buildOrThrow());
RenderSystem.disableBlend();
//RenderSystem.enableTexture();
}
@@ -255,7 +255,7 @@ public class CraterConfigScreen extends Screen {
buffer.addVertex(matrix, width, height - BOTTOM, 0.0F).setUv(1, 1).setColor(0, 0, 0, 185);
buffer.addVertex(matrix, width, height - BOTTOM - 4, 0.0F).setUv(1, 0).setColor(0, 0, 0, 0);
buffer.addVertex(matrix, 0, height - BOTTOM - 4, 0.0F).setUv(0, 0).setColor(0, 0, 0, 0);
BufferUploader.drawWithShader(buffer.buildOrThrow());
//BufferUploader.drawWithShader(buffer.buildOrThrow());
//RenderSystem.enableTexture();
RenderSystem.disableBlend();
}
@@ -274,7 +274,7 @@ public class CraterConfigScreen extends Screen {
buffer.addVertex(matrix, maxX, maxY, 0.0F).setUv(maxX / 32.0F, maxY / 32.0F).setColor(red, green, blue, endAlpha);
buffer.addVertex(matrix, maxX, minY, 0.0F).setUv(maxX / 32.0F, minY / 32.0F).setColor(red, green, blue, startAlpha);
buffer.addVertex(matrix, minX, minY, 0.0F).setUv(minX / 32.0F, minY / 32.0F).setColor(red, green, blue, startAlpha);
BufferUploader.drawWithShader(buffer.buildOrThrow());
//BufferUploader.drawWithShader(buffer.buildOrThrow());
}
public int scrollHeight() {