[BUG] Fix example mod not being able to compile - #1

This commit is contained in:
2024-10-17 18:55:35 +02:00
parent 40ba1ba66a
commit 03166c25dd
3 changed files with 6 additions and 11 deletions

View File

@@ -3,7 +3,7 @@ package com.author.examplemod;
import com.author.examplemod.platform.IPlatformHelper;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.network.chat.Component;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.world.item.TooltipFlag;
@@ -20,14 +20,9 @@ public class ExampleModCommon {
// This method serves as a hook to modify item tooltips. The vanilla game
// has no mechanism to load tooltip listeners so this must be registered
// by a mod loader like Forge or Fabric.
public static void onItemTooltip(ItemStack stack, TooltipFlag context, List<Component> tooltip) {
public static void onItemTooltip(ItemStack stack, Item.TooltipContext context, TooltipFlag flag, List<Component> tooltip) {
if (!stack.isEmpty()) {
final FoodProperties food = stack.getItem().getFoodProperties();
if (food != null) {
tooltip.add(Component.literal("Nutrition: " + food.getNutrition()));
tooltip.add(Component.literal("Saturation: " + food.getSaturationModifier()));
}
tooltip.add(Component.literal("Hey you!"));
}
}