[CHORE] Update Readme
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@@ -35,13 +35,9 @@ This project is powered by [Unimined](https://github.com/unimined/unimined), and
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1) `loaderVersion` -> The neoforge version code
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1) `loaderVersion` -> The neoforge version code
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2) `license` -> Your mod license
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2) `license` -> Your mod license
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3) `issueTrackerURL` -> Your GitHub repository of the mod
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3) `issueTrackerURL` -> Your GitHub repository of the mod
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4) `modId` -> Your modid. Make sure to match this with `mod_id` from `gradle.properties`
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5) `displayName` -> The name of your mod
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6) `displayURL` -> Your Modrinth/Curseforge/GitHub page of the mod
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6) `displayURL` -> Your Modrinth/Curseforge/GitHub page of the mod
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7) `logoFile` -> Your mod icon
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7) `logoFile` -> Your mod icon
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8) `authors` -> Your name
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9) `description` -> Your mod description
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9) `description` -> Your mod description
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10) `dependencies.examplemod` -> `dependencies.yourmodid`
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11) `versionRange` -> `[neoforgeVersionCode,)` and `[1.20.2,)` (Replace with the minecraft versions your mod supports)
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11) `versionRange` -> `[neoforgeVersionCode,)` and `[1.20.2,)` (Replace with the minecraft versions your mod supports)
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6) If your default JVM/JDK is not Java 17 you will encounter an error when opening the project. This error is fixed by going to File > Settings > Build, Execution, Deployment > Build Tools > Gradle > Gradle JVMand changing the value to a valid Java 17 JVM. You will also need to set the Project SDK to Java 17. This can be done by going to File > Project Structure > Project SDK. Once both have been set open the Gradle tab in IDEA and click the refresh button to reload the project.
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6) If your default JVM/JDK is not Java 17 you will encounter an error when opening the project. This error is fixed by going to File > Settings > Build, Execution, Deployment > Build Tools > Gradle > Gradle JVMand changing the value to a valid Java 17 JVM. You will also need to set the Project SDK to Java 17. This can be done by going to File > Project Structure > Project SDK. Once both have been set open the Gradle tab in IDEA and click the refresh button to reload the project.
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