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WolfLauncher/readme.md

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2023-08-02 14:01:07 +02:00
## Wolf Launcher
A Custom launcher for Servers and Modpacks hosted by First Dark Development.
Supports Vanilla, Forge, Fabric. Quilt and LiteLoader coming soon.
### This launcher is still a WIP. The code is shared here for transparency and is not intended to be used yet.
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## System Requirements
* Windows 8 or newer
* .NET Framework 4.7.2 or newer
* Internet Connection
* Minecraft Java Account with valid game license
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## Launcher Features
* Automatically installs the required JAVA version
* Can install Forge and Fabric along with vanilla instances
* Supports Microsoft Account Authentication
* Is functional atleast... Still VERY WIP
## Planned Features
* Modrinth Support
* Mods
* Modpacks
* Resource Packs
* Modpack Downloads from our servers, for private FDD Servers
* Mod Management
* Resource pack management
* World management
* Shader pack management
* Multiple MC Accounts
* Instance Exporting/Importing
* Local Servers (For testing)
## Not Planned Features
* Cracked Accounts (Or playing the game without paying for it)
* Linux/MacOs Support. I can't be bothered to deal with cross platform GUI's for now
* Curseforge Support. Requires an API key and I don't wanna deal with that. This isn't meant as a replacement launcher
* NeoForge - For now at least, will be considered once project is mature and adopted
* FTB Support. FTB doesn't like other launchers using their packs, so not happening
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### Copying
You are free to copy this code to make your own launcher, but, there are some requirements.
* You are not allowed to use the name Wolf Launcher. You need to use your own name
* You are not allowed to use the Wolf Launcher Icons
* You need to provide your own user support
* You cannot use any of our backend systems. This includes, but is not limited to our CDN, Backend API for modpacks hosted on our servers, documentation, logos or artwork.
* You need to give credit to HypherionSA and First Dark Development, and cannot remove our names from the source code.
* If you reuse portions of the code, you need to add a header with the license and credit.
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### Building from source
** Coming Soon **
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### Licenses
* Launcher and Code: GPL-3.0
* Launcher Artwork and Assets: All Rights Reserved
* CMLLib: MIT License